Here Is The Letter Vivendi Sent To Gameloft Employees

Posted on Jun 2 2016 - 1:51pm by Bobby P

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Vivendi completed their hostile takeover this week of Ubisoft sister company, Gameloft and not long after the brass at Vivendi sent out this email to the employees of Gameloft, explaining that they want to “pool their talents so that we can create a stronger presence on the worldwide market.”

As soon as the takeover was confirmed, Gameloft CEO  Michel Guillemot has jumped ship to sister company Ubisoft in order to prevent another hostile takeover at Ubisoft.  This is an unwanted takeover creates a shift of power in a way that effectively cuts out the company from making any decisions on their projects.

Dear all,

You will join shortly an international content and media group where creativity is the heart of its organization and its activities. We are very pleased to welcome you and to pool your talents with ours, so that together, we will be a stronger presence on the worldwide entertainment market.

You work for a company that is already one of the most renowned and creative in the mobile games segment worldwide. We are convinced that Gameloft, with Vivendi’s backing, can be more ambitious in its growth plans. In a rapidly-evolving market, your company, which needs industrial and financial backing to develop, will be able to count on our full support and commitment.

Our Group holds leading positions in the music (with Universal Music Group), television, cinema (with Groupe Canal+) and digital (with Dailymotion) industries, and has demonstrated its expertise in supporting talent. For example, when we acquired EMI Recorded Music in 2012, the vast majority of artists had no hesitation in coming with us. Developing all forms of talent, and in particular creators, editors, designers and developers, is something that our two companies have in common.

In a buoyant digital environment that favors convergence between creative industries, the joining of Vivendi and Gameloft offers opportunities for cooperation in many areas: the co-creation of content, the development of new franchises, the building of wider communities and audiences and the pooling of our distribution networks, among other examples.

 

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